the issue with loops is there’s no algorithm. so I get 10 random videos that don’t interest me and just one that does, almost.
that’s not going to work long term for engagement. i already get bored on loops after like a minute.
the issue with loops is there’s no algorithm. so I get 10 random videos that don’t interest me and just one that does, almost.
that’s not going to work long term for engagement. i already get bored on loops after like a minute.
I’m SO EXCITED LETS GOOO
Golly I loved these things when I was a kid. I still do.
the same level of toxicity that I left reddit for seems to be permeating Lemmy, now.
America is a lot of people from different places settling in one continent. lots of people care about what their family history is. I’m not sure what’s weird about that.
there’s a lot of people with bloodlines from different parts of the world in every country. it means something to some people. not everyone, but quite a few.
that particular phenomenon is everywhere.
One guy writes an article. literally just one dude.
the comments: “AMERICANS ARE WEIRD AF. ALL AMERICANS DO THIS AND FEEL THIS WAY.”
its true. the biggest terraria fans are the devs.
i love how terraria is the 7th best selling game ever and they are just chill with everyone.
i adore the dedication to fun. they just keep rollin.
ahhh I’m on mobile so I think its not going to be very doable.
thanks for letting me know.
doesnt seem to actually be a game.
eww. paywall. gross. here:
Baldur’s Gate 3 has been a huge success since it was launched last year
John Mulligan
The holding company for Belgian-controlled games studio Larian, which runs its revenue through its Dublin arm, posted a €249m pre-tax profit last year as the major success of its Baldur’s Gate 3 title supercharged its sales.
The company, which was founded by chief executive Swen Vincke in 1996, operates studios in cities including Dublin, Ghent, Warsaw and Quebec.
Mr Vincke owns virtually all of the ordinary shares in the holding company, but a unit of Chinese tech conglomerate Tencent – which owns major stakes in Fortnite owner Epic Games and other gaming ventures – also has a large chunk of preference shares in the firm.
The Tencent division, Tencent Cloud Europe, has been an investor in Larian for a number of years.
Accounts just filed for Larian Group Holdings in Ireland show that its revenue soared to €427m last year, from €22.7m in 2022.
The bumper profit it recorded last year compared with a €214,000 loss the holding company made the year before.
Its turnover and profits fluctuate over the lifetime of its games titles and their development.
Badur’s Gate 3, based on Dungeons and Dragons, has been the most successful of the company’s titles to date, selling around 15 million copies. It gave the holding company the financial muscle to pay a €28m dividend this year.
Launched last year, the title wasn’t initially expected to achieve the level of sales that it did.
The game had been in development for years and came to the market in August last year. It won numerous industry awards.
“We’re in the luxurious position now that we can pick our own destiny and our own path, which is really cool,” Mr Vincke told video game website IGN in September.
“So I hope we can sustain that,” he said, adding that he has two main goals for the studio. “Being able to make things we like to make and making sure that it’s sustainable so we can continue doing so.”
Swen Vincke (centre with arm raised) and the Larian Studio team with the Best Game Award for Baldur’s Gate 3 at the BAFTA Games Awards 2024 in London last April. Photo: Getty
The intellectual property for Baldur’s Gate is owned by a company called Wizards of the Coast, which itself is owned by games company Hasbro.
Releasing full-year results for 2023 earlier this year, Hasbro said revenue at Wizards of the Coast rose 10pc in the year, driven by increased licensed digital gaming revenue from Baldur’s Gate 3 and another title by a different studio.
Baldur’s Gate 3 contributed $90m in revenue to the Hasbro unit for the year.
But Mr Vincke said last March that Larian would be ending its partnership with Wizards of the Coast, meaning that no new Baldur’s Gate game is in development, although the studio is working on other projects.
The success of Baldur’s Gate 3 has continued, however, meaning that Larian’s financial performance this year is also likely to be strong.
Larian’s publishing director, Michael Douse, said this week that the performance of the game this year has exceeded that of 2023. It has 20pc more active daily users this year than last, he said in a post on X.
“I am also happy to announce we have achieved one more sale in the Holy See, the Vatican, itself,” he added.
if there is, I haven’t seen any. ive been using it quite a bit. its probably like most social media where if you don’t engage with that kind of content, it doesn’t show it to you.
followed. hell yeah.
there’s too much stuff to keep track of, man. all I know is that when I see that term, it sets off a red flag in my brain.
i have only heard the term “wrongthink” used by those who participate in pretty not cool places.
edit: did I get downvoted for wrongthink? lol
i am so happy for you. unfortunately i am still waiting.
update: I am in! hooray!
(app looks clean af as well)
still waiting for an email about account registration from them.
no its just there’s a lot of items in the game. and some you wouldn’t really find unless you were actively searching for them.
terraria for me. i keep managing to find new stuff over a thousand hours later.
“Has this item always been here?! no way. REALLY?”
healthy? what do you mean by healthy. healthy for whom? the life of the app itself? because it won’t survive without dedicated users.
if there is no algorithm to keep track of what users want to see vs don’t want to see, they’ll stop using the app in favor of apps that cater to their interests.
watching a random video of something I’m not interested in isn’t particularly all that fun.
if an app learns I like anime and video games or specific types of content, then I’m more likely to use the app.