• Nibodhika@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    Yes and no, I don’t know how GFN works, but as a Linux user I’ve heard enough stories of people being banned because they were using Linux because we get the game running in a “non-authorized” way, i.e. using something that’s easier to describe as a windows emulator (even though it isn’t an emulator). And the way to do this is enable the feature on steam for all titles, and click play on the game, so also people assume it’s safe. This does not apply to CoD specifically, because it’s designed not to work with that “emulator” purposefully, so I would assume that if GFN is in any way similar they would also have discouraged from using it.

    • raptir@lemdro.id
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      You must have missed the top comment where it was stated that publishers need to agree to have their games on GFN. Activision not only told Nvidia that it was okay to put their game on GFN, they likely had developers work with Nvidia to iron out any issues in creating the VM that it uses.

      Wine/proton are unauthorized tools - most publishers don’t care, and some even encourage it and help to fix issues (i.e., No Man’s Sky), but it’s still not officially agreed to like GFN.