- cross-posted to:
- emulation@lemmy.ml
- cross-posted to:
- emulation@lemmy.ml
This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.
As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.
Other sources found by @Daughter3546@lemmy.world:
- https://gbatemp.net/threads/yuzu-emulator-shutting-down-paying-nintendo-2-4-million-in-lawsuit-settlement.650039/
- https://www.gamesindustry.biz/nintendos-yuzu-lawsuit-puts-emulation-in-the-spotlight-opinion
- https://www.ign.com/articles/nintendo-says-tears-of-the-kingdom-was-pirated-1-million-times-pre-release-in-lawsuit-against-emulator-creator
There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/
Every few years, more things are added as exceptions to the DMCAs circumvention clause. There’s a whole host of exceptions, and they are all exceptions in favor of people over companies. Those exceptions came about because people who care fought for them.
Do you have any specific examples and how long it took, or how much it cost? It seems farfetched to think it is feasible to counter the “anti circumvention technology” aspect of the DMCA.
Wikipedia has an entire list of anti-circumvention exceptions under the page for the DMCA. I have no idea how those exceptions came to be or how much money and time was involved to make it happen, but it does seem to be changing in our benefit over time.
How is it far fetched when there’s a literal bunch of examples you can go find right now? You’re basing your estimation on zero evidence and doomerism.
Try, apply yourself. Don’t just assume.
If I’m as successful changing law as I am changing minds on the internet then doomerism is an understatement.