- cross-posted to:
- emulation@lemmy.ml
- cross-posted to:
- emulation@lemmy.ml
This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.
As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.
Other sources found by @Daughter3546@lemmy.world:
- https://gbatemp.net/threads/yuzu-emulator-shutting-down-paying-nintendo-2-4-million-in-lawsuit-settlement.650039/
- https://www.gamesindustry.biz/nintendos-yuzu-lawsuit-puts-emulation-in-the-spotlight-opinion
- https://www.ign.com/articles/nintendo-says-tears-of-the-kingdom-was-pirated-1-million-times-pre-release-in-lawsuit-against-emulator-creator
There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/
Let this be a lesson: if you try to forcibly pry open the gates of DRM hell and let software be free, you best let it be truly free and only money off it from the donations of your supporters. Don’t be like yuzu and monetize the living hell out of your emulator. Don’t stuff it with telemetry, don’t hide releases behind a patreon paywall.
That all being said, fuck Nintendo.
tbf there was never a paywall. ea = latest yuzu master branch with some work-in-progress-but-almost-ready-for-general-use prs merged in.
anyone could have taken the repo, merged prs from the list and built it, with no need to pay for anything. It’s free software after all
There was actually someone who did that, the repo was called pineapple-src and it was fairly popular
Yeah you’re right, it was brought to my attention that the lawsuit was about decrypting games, especially Tears of the Kingdom, before they were released. The monetization was just to provide earlier access to precompiled binaries
Bleem was a paid and they won, but this was before the anti circumvention addendum. Yuzu wasn’t sued for being an emulator, but because it used the keys file to decrypt games.
Should have let the decryption be fully external, and not just needing the keys