This indie games are also made by amateurs without the ability to make something with the breadth and scope of an actual Elder Scrolls game. They’re not bad because the tech sucks; they’re bad because they’re not well designed in the first place.
Check out The Outer Worlds for a competently made game of similar scope and mechanics that’s also on Unreal and doesn’t suck.
The Outer Worlds is a good and fun game, for one fast and very linear playthrough with a great storytelling.
But it has no replayability and it has zero possibilities for modding.
It is not in the same league as Skyrim or Fallout, not even Starfield.
I would have absolutely zero interest in an Unreal Elder Scrolls or Fallout game.
There’s already hundreds, maybe thousands of indie games trying to be that very thing available on steam today and they all suck.
This indie games are also made by amateurs without the ability to make something with the breadth and scope of an actual Elder Scrolls game. They’re not bad because the tech sucks; they’re bad because they’re not well designed in the first place.
Check out The Outer Worlds for a competently made game of similar scope and mechanics that’s also on Unreal and doesn’t suck.
The Outer Worlds is a good and fun game, for one fast and very linear playthrough with a great storytelling. But it has no replayability and it has zero possibilities for modding. It is not in the same league as Skyrim or Fallout, not even Starfield.
outer worlds would have been amazing on creation engine.
i remember hearing the devs for the darling 10/10 game fallout new vegas said that the creation engine was by far their favorite to work with