• Ugurcan@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    edit-2
    2 months ago

    So unlucky that 2023 was brimming with awesome games so AW2 had to compete with them all. Winning best narrative awards against BG3 was remarkable, and I honestly think it was well earned. Yet it got little to no exposure - only 1.6mil sales over a year and a half? It’s a 16mil game no doubt.

      • MurrayL@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        4
        ·
        2 months ago

        The only reason AW2 happened at all is because Epic paid for its development. Hate on the Epic store all you want (it deserves a lot of it), but it’s one of the few instances where it actually makes perfect sense that it’s an exclusive.

        • conciselyverbose@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          10
          arrow-down
          3
          ·
          2 months ago

          Except it’s a strong demonstration that even epic paying for your game won’t make your money back on a well made game if you lock it to a disgusting excuse for a storefront.

          It would have been better for the studio not to make the game. It’s identical for the majority of gamers as them not making the game. They still haven’t broken even because they made a bad, anti-consumer decision. They failed because they deserved to fail.

    • derbolle@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      2 months ago

      i think the biggest issue is that you only can buy it on playstation (for 80€ no less) and epic. I would love to play it but am not willing to pay any money via the epic store which doesnt even have a linux client