BeaverDonut@sh.itjust.workstoGames@lemmy.world•What were the best and worst games you played in 2023?English
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11 months agoI played a bunch of the new releases and some older indies.
Best (in no particular order)
- Tears of the kingdom - Game was very good. I can’t imagine going back and playing breath if the wild after this, it improves on pretty much all the gameplay in that game.
- Armored Core 6 - This was very fun, I thoroughly enjoyed it. I played through it 4 times to get all the endings (i messed up a choice when trying to get the third ending and had to play through a fourth time).
- Starfield - This was really fun for awhile when it originally released. It has some issues, but I really like it.
- Factorio - I got super into this during this summer. It’s the best factory game.
- Sanabi - Indie released last month. It’s incredibly fun with a touching story. It’s an action platformer where you swing around the levels with a chain arm.
- Omori - As a game this is just alright, but it has probably the saddest plot of any game I’ve played.
- Signalis - Survival horror indie game that’s like resident evil crossed with dead space, complete with cool eldritch horror vibes.
- Library of Ruina - Intense deckbuilding game with an interesting setting. There are a lot of strategies to build decks around that are super viable.
- Cassette Beasts - Fantastic indie Pokemon type game that is miles better than anything gamefreak has pushed out lately. Has interesting battle mechanics, a great soundtrack, and a cool throwback art style.
Worst
- Shadow of war - couldn’t get into it. I played the first one when it released, but I just couldn’t get into this one.
- Spelunky - I got this one in a bundle a long time ago and decided to boot it up. I couldn’t really get into it and only did a few runs.
- Spyro Trilogy - I don’t know why I finished the first two. I don’t think Spyro’s gameplay has aged super well.
- Outward - I want to get into this, but the game is frustratingly difficult. I feel like if I play it some more I’ll get it and it’ll be fun, but I don’t like playing to get to that point.
I don’t think either of these are really thought terminating cliches inherently. The phrase is more for their usage as a rhetorical device to end arguments in certain ways. They become them when they are “used to intentionally dismiss dissent or justify fallacious logic” (https://en.wikipedia.org/wiki/Thought-terminating_cliché)