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Cake day: June 12th, 2023

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  • That’s not pure gelatin though. It’s a mix of gelatin from the breakdown of proteins, and juices from the chicken. Great for your cat without a doubt, and absolutely worth putting in home made soups or stews, but not something you’d want to use to make a wobbly dessert! Getting pure gelatin (i.e. all broken down peptides and virtually no remaining muscle protein) takes either days of careful boiling and straining, or a controlled industrial-chemical process. Gelatin was a fancy-chef ingredient when it took days in the kitchen to produce it with relative purity, but now you can buy Jell-O powder with pocket change because we make gelatin at scale using an industrial process.


  • I don’t think you can get pure gelatin from animal sources without losing the meat flavour. Gelatin from animal sources is made by a process involving hydrolyzation, which breaks down the muscle proteins into pepides. The proteins in meat are the main reason for its identifiable flavour. The broken down peptides in gelatin don’t taste like anything. If the gelatin still tasted like meat it would indicate that the gelatin extraction process was incomplete.

    Even if it was possible to do some kind of half-assed gelatin extraction process that preserved some of the animal flavour, there’s no market for that. People who buy gelatin expect it to be flavourless, so they can use it in their recipes without the gelatin affecting the taste. Gelatin is used to provide a thick and, well, gelatinous texture. If someone’s making a recipe involving gelatin that’s supposed to taste meaty, they’re gonna use their own animal products (i.e. meat and/or meat-based stock).


  • CountVon@sh.itjust.workstoLinux@lemmy.mlYou won't be missed
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    28 days ago

    I did almost the exact same thing, on the same timeline! Installed Bazzite on a second NVMe sometime in the spring, and it’s been my daily driver for months now. For the first couple months I was swapping back and forth due to some graphics driver instability, but that’s because I got a 9070XT at launch and it took a bit for the Linux drivers to get to where they needed to be. That’s pretty much sorted now though, and I can’t remember the last time I booted into Windows.

    Guess who just gained a 1TB drive to install more games?

    I might use mine to try other distros. Bazzite has been great so far, but I’m not sure I’m sold on immutability and I might try a non-Fedora based distro.








  • Apparently! I’d never heard of it either, and I’m pretty sure it’s primarily known for this meme now. Seems like a dumb name for a company, and it’s making for some pretty confusing headlines in this case. I wouldn’t be surprised if they change the company name in an attempt to remove the stain.



  • CountVon@sh.itjust.workstoLemmy Shitpost@lemmy.worldPerspective
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    3 months ago

    People who are too cheap to refinish old stairs. Source: I bought a house that had carpet on the stairs, and when we pulled up the carpet we discovered a worn out eyesore that cost thousands to update. In our case the previous owners were a cash strapped family of two young kids with a third on the way. They needed a bigger place for their family so I don’t fault them for going cheap on the stairs. The all-white paintjob and industrial grey carpet in the photo scream “landlord special” to me, so I’m less inclined to be forgiving in my assessment of the stairs in the photo.


  • I think that’s a heavy duty banister bracket, like this one:

    white heavy duty banister bracket

    Some banister brackets have a swivel type arrangement so that the bracket can be vertical underneath the handrail, no matter the angle of the handrail. Basic heavy duty brackets like this one are completely fixed in orientation, so they’re installed with the vertical support at an angle to support the handrail. I suspect the bracket in the photo is at a 45ish degree angle and only looks vertical due to the perspective. The banister has been deliberately cropped out of the photo to make the perspective as confusing as possible.

    Personally I think the photo was taken from the top of the stairs looking down, based on the wear in the carpet.


  • They have a responsibility to ensure that games they sell continue to work.

    How do you figure that? Valve sells you a game, and they publish the system requirements for that game. If a game doesn’t work on your system then they’ll give you a refund as long as it’s within the refund window. Beyond that, they owe you nothing. For 32-bit titles, one of the technical requirements is 32-bit OS libraries. Let’s say Windows 12 removes support for 32-bit software. What do you think Valve will do? I say they’ll mass-update the system requirements of 32-bit titles to indicate that they’re not compatible with Windows 12 and higher. Historical precedent is on my side here, because this is effectively what Valve did when Apple dropped 32-bit support from OSX.

    They ship libraries on Linux so there’s a common base, and they should also do so for 32-bit games. GOG does this for older games using things like dosbox or whatever, and Steam should follow suit.

    The libraries that Valve ships for Linux support are essentially Proton. They’ve invested a lot of effort into Proton because there’s a strong business case for doing so. 95% of Valve’s customers game on a Windows OS (source: Steam hardware survey), which means that Microsoft could present an existential threat to Valve if Microsoft attempts to lock down their platform. Having a functional alternative OS could dissuade Microsoft from making any anti-competitive moves. Plus, of course, without Proton there’s no Steam Deck. I think making money from Steam Deck is only Valve’s short term goal though, which is why they’re opening up Steam OS to other handheld makers. The long-term aim is to shift gaming away from closed-source to open-source platforms so that Valve’s business isn’t reliant on any one OS vendor.

    There’s no business case for doing the same with legacy 32-bit titles. There will be no new 32-bit titles going forward, and there’s hardly any market for existing legacy 32-bit titles. Valve would need to compete with GOG, who’s already doing much the same thing, and GOG is barely profitable as it stands. GOG’s 2024 profits were a paltry 1.1M profit on 199M revenue (source). That’s a profit margin of about 0.5%, which is not a healthy indicator in a for-profit business. 5% is generally considered low, 10% or better is a healthy margin. GOG is essentially being propped up by CD Projekt Red’s Witcher/Cyberpunk money (CDPR has 468M profit on 801M revenue in 2024; a profit margin of 58%, which is wildly high-margin). Valve could prop up a money-losing 32-bit compatibility project with all their income from 64-bit software sales, but I doubt they would.


  • The Steam client is just a launcher. Why is it Valve’s job to make sure that legacy 32-bit games continue to run? They’re not the vendor of the game, and they’re not the vendor of the OS. They’re just a middleman. If the game vendor doesn’t want to patch it to 64-bit, and the OS vendor doesn’t want to maintain 32-bit compatibility, then there’s simply no more support for that combination of OS and game. Valve isn’t required to step in there.

    It may surprise you to learn that Valve already switched the client to 64-bit… for Mac. OSX hasn’t had 32-bit support since 2019, but it still has a Steam client! Valve didn’t do anything for 32-bit-only Mac titles, except drop the “Mac OS compatible” tag once Apple had dropped 32-bit support. That’s all they’re ever going to do for 32-bit-only PC titles, when/if OS vendors completely drop 32-bit support.

    32-bit is dead and it’s somewhat absurd that Steam is still 32-bit.

    Tell that to anyone who bought a legacy title on Steam and now wants to run it on modern hardware. Leaving the Steam client at 32-bit is simply a low-effort way to ensure that the OS has the 32-bit libraries that will be required by any 32-bit title the user happens to launch.


  • I must have missed that negative sentiment entirely. I played all three and had no complaints. Did some searching, and apparently a lot of the gripes were related to levels being cut down in size / broken down into pieces to allow for a console release (strict memory requirements). Also I think they changed engines for the 3rd game, or at least a lot of people complain that movement and controls were worse in DS. I guess ignorance is bliss, cause I enjoyed them all.