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Joined 1 year ago
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Cake day: June 28th, 2023

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  • Everyone who is so inclined to back this project, please do so.

    However, I’d highly encourage you to do your due diligence first if you’ve never backed a crowd funded project before, and especially so if you’ve never backed a video game crowd funded project. Even more especially if you’d only back a project due to extra platforms “unlocked” through stretch goals.

    There’s a lot that can go wrong in these kinds of endeavors (even when they’re started with the best of intentions), and it’s easy to end up feeling cheated by how it plays out (even in cases where something is delivered in the end).



  • The flashlight is already bound to LB; holding it for a second vs tapping one of the back buttons doesn’t really seem like a worthwhile use to, same for the map (which can be opened directly by long pressing “start”; or “select” if you haven’t reversed their mapping in Steam input to get the correct button prompts).

    Honestly, I’ve yet to find a good use for the back buttons in Starfield; I’m considering mapping one of them to F5 for quick save, but that’s generally just a double tap of start and one tap of A, so it’s not inconvenient enough for me to have gone with the button mapping.