• 0 Posts
  • 686 Comments
Joined 1 year ago
cake
Cake day: June 6th, 2024

help-circle









  • Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable.

    Then it sounds like the legislation enforcing leaving private servers on the table should also move the liability to whoever is hosting the servers. I’d be surprised if it doesn’t work that way already tbh.


  • Supporters seem to be under the impression that companies have a “sever.exe” file they purposefully don’t provide players because they’re evil and hate you.

    There is some truth to this

    They could also be contracting out matchmaking services to a third party and don’t actually do it in-house. Software development is complex and building something that will be used by 100,000 people simultaneously isn’t easy.

    There is some truth to this too.

    Making an MMO maintainable by the userbase might be complicated. But way more common are games that could easily have LAN based multiplayer but the company decides not to add it, or even singleplayer games that require an internet connection, just so the company can put limits on how and when the game is played.









  • Windows is designed to work on a very wide range of specs, so older devices as well as low-end newer devices should be able to run it.

    That’s even more true about Linux. Many popular distros can be run on a raspberry pi, a 20 year old MacBook, or a state-of-the-art gaming desktop.

    It’s less true about macOS because Apple has more control over the hardware so they can be pickier. Mobile developers also have more control over the hardware and can be pickier, although that’s less true about Android than iPhone.