• 4 Posts
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Joined 3 months ago
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Cake day: June 9th, 2024

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  • Yeah, I’ve never seen a multi-bay enclosure that doesn’t just randomly decide it’s done with this bullshit and have random dropouts or just plain fucking off entirely.

    I don’t know WHY they’re so bad, but they are :/

    I just converted part of a closet to a network closet and added some shelves and stuffed everything in there, though I know that’s not an option everyone has.


  • Should ask what platform here, IMO: virt-manager is Linux-only. (Or, I suppose, doing remote X stuff to run it elsewhere but that’s probably not what OP is after.)

    There’s some command line stuff you can run on Windows, but then at that point, you can just use virsh on the host itself.

    I’m of the opinion that virsh to manage and then a spice or vnc client to access the VMs is the “best” way to go so you’re not tied down to having to have a specific OS running a specific tool in order to do any admin stuff, since I mean, after you deploy how often are you screwing with the VM settings?


  • IME, they’re all the same chipset/set of chipsets and are all pretty awful.

    That said, the most reliable ones I’ve found actually come from drives that have been shucked. Western Digital or whomever aren’t going to do the absolute lowest price piece of shit enclosure for something they’re going to warranty for 3 or 5 years, so those have been what I try to find and have had reasonable luck with them in terms of reliability and not-catching-shit-on-fire.

    Usually cheap as shit on eBay or whatever, since they’re basically the packaging trash around something that was purchased for the gooey insides.






  • Fair points on VR games being fairly social. I was more thinking of the in-person social experience, which is still involving some portion of people sitting around stuffing their face into a headset and wandering off into their own world.

    IMO, this is something that AR/MR stuff could do a great job of making more social by adding the game to the world, rather than taking the person out of the world to the game but, of course, this also restricts what kind of games you can do so is probably only a partial solution and/or improvement on the current state of affairs.

    I also agree that it’s way too expensive still, and probably always will be because the market is, as you mentioned, small.

    PCVR is pretty much dead despite its proponents running around declaring that it’s just fine like it’s a Monty Python skit. And the tech for truly untethered headsets is really only owned by a single (awful) company and only because the god-CEO thinks it’s a fun thing to dump money on which means it’s subject to sudden death if he retires/dies/is ousted/has to take time off to molt/has enough shareholder pressure put on him.

    Even then, it’s only on a second generation (the original Quest was… beta, at best) and is expensive enough that you have to really have a reason to be interested rather than it being something you could just add to your gaming options.

    I’d like VR to take off and the experiences to more resemble some of the sci-fi worlds that have a or take place in a virtual reality world, but honestly, I’ve thought that would be cool for like 20 years now and we’re only very slightly closer than we were then, we just have smaller headsets and somewhat improved graphics.





  • Train to Busan, Parasite, Unlocked, Wonderland, Anatomy of a Fall and Close have been ones I’ve seen recently that I liked.

    I think some of those are available on Netflix, but as I don’t use Netflix I can’t say which ones and for certain, though.

    Edit: I just realized some of those are vague and will lead to a billion other movies lol. The first 4 are S. Korean, the last two are French and they’re all from 2020 or newer so anything not from there or older isn’t the right one.


  • You’re not wrong (and those are freaking enormous dies that have to cost apple a goddamn fortune to make at scale), but like, it also isn’t an Apples-to-Apples comparison.

    nVidia/Intel/AMD have gone for the maximum performance and fuck any heat/noise/power usage path. They haven’t given a shit about low-power optimizations or investing in designs that are more suited to low-power usage (a M3 max will pull ~80w if you flog the crap out of it, so let’s use that number) implementations. IMO the wrong choice, but I’m just a computer janitor that uses the things, I don’t design them.

    Apple picked a uarch that was already low power (fun fact: ARM was so low power that the first test chips would run off the board’s standby power and would boot BEFORE they were actually turned on) and then focused in on making it as fast as possible with the least power as possible: the compute cores have come from the mobile side prior to being turned into desktop chips.

    I’m rambling but: until nVidia and x86 vendors prioritize power usage over raw performance (which they did with zen5 and you saw how that shit spiraled into a fucking PR shit mess) then you’re going to get next year’s die shrink, but with more transistors using the same power with slightly better performance. It’s entirely down to design decisions, and frankly, x86 (and to some degree so has nVidia) have painted themselves into a corner by relying on process node improvements (which are very rapidly going to stop happening) and modest IPC uplifts to stay ahead of everyone else.

    I’m hoping Qualcomm does a good job staying competitive with their ARM stuff, but it’s also Qualcomm and rooting for them feels like cheering on cancer.



  • Power consumption numbers like that are expected, though.

    One thing to keep in mind is how big the die is and how many transistors are in a GPU.

    As a direct-ish comparison, there’s about 25 billion transistors in a 14900k, and 76 billion in a 4090.

    Big die + lots and lots of transistors = bigly power usage.

    I wouldn’t imagine that the 5000-series GPUs are going to be smaller or have less transistors, so I’d expect this to be in the die shrink lowers power usage, but more transistors increase power usage zone.


  • Oh I wasn’t meaning to say it wasn’t predatory, merely that it’s honest about what it is. A LOT of other gacha/lootbox games are far more obscure about what’s going on and how you’re getting screwed and Genshin at least has it all clearly outlined and easily (ish) understood.

    Also, I was mentally using 21 as the gambling age since I’m an American and we don’t really trust those shifty 18-year-olds with anything other than being shot at in a war.

    I take your point, though, but at some point, you have to shrug and call someone a full-fledged adult, and let them shit up their own life.

    But call it gambling, regulate it under the same legal requirements as you would any other form of gambling, and keep the kids out.