I’ll not cotton any slander against Doom of any stripe, be it I, II, Final, TNT, Plutonia, or 2016. (Note that we don’t talk about Doom 3 round these parts.)
Yes there was a doom 3 in the early 00s. It was atleast a good game great graphics fun gameplay etc. But it was more like a horror shooter instead of an action shooter like the other dooms
Metro also comes to mind. The highest difficulty level made both you and the enemies squishier, while also making ammo (which doubled as currency) much rarer. It played so much better that the community even recommended that difficulty level to complete newcomers.
… And then they made the Ranger difficulty a paid DLC in the sequel…
The only game that did the difficulty right was doom eternal
All the Dooms got it right. More monsters.
No, no, it’s literally about pathing, aggressiveness, rate of shooting and special abilities, and of the enemy macro.
The extra damage on a higher difficulty is almost not worth mentioning.
I’ll not cotton any slander against Doom of any stripe, be it I, II, Final, TNT, Plutonia, or 2016. (Note that we don’t talk about Doom 3 round these parts.)
There was a doom3? You mean doom64?
Yes there was a doom 3 in the early 00s. It was atleast a good game great graphics fun gameplay etc. But it was more like a horror shooter instead of an action shooter like the other dooms
Did you read the comment above mine?
Yes and I’m against gatekeeping and used the opportunity to write a bit about Doom 3
I liked doom 3. But I liked the games after that much more.
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It was a joke on mine and the other guy. We don’t like doom 3 so we excluded it from the party.
Doom 3 is ass.
Metro also comes to mind. The highest difficulty level made both you and the enemies squishier, while also making ammo (which doubled as currency) much rarer. It played so much better that the community even recommended that difficulty level to complete newcomers.
… And then they made the Ranger difficulty a paid DLC in the sequel…