misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 23 days agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square46fedilinkarrow-up1140arrow-down120cross-posted to: gaming@beehaw.org
arrow-up1120arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 23 days agomessage-square46fedilinkcross-posted to: gaming@beehaw.org
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up1arrow-down1·21 days agoBetween NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up1·edit-221 days agoYou asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.
Between NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
You asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.