• RandomVideos@programming.dev
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      29 minutes ago

      Code looks more terrifying than it actually is

      After learning the basics of a programming language, you could try using a game engine like Unity or Godot to not have to code a lot of more complicated things like displaying things and collisions

    • partial_accumen@lemmy.world
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      2 hours ago

      I know a bit of python and ruby, but doing something similar except I’m writing it in BASIC on a Commodore 64 and am going to attempt to refactor it assembly. I have most of the BASIC version working now.

    • peoplebeproblems@midwest.social
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      3 hours ago

      Find a different career choice!

      Software development is all stress all the time and I don’t know what the fuck I’m doing and I really don’t think this much stress at 34 is healthy even with the salary

    • slazer2au@lemmy.world
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      7 hours ago

      Start by using an existing engine like renpy to get flow and math. Then expand to other engines.

    • kittenzrulz123@lemmy.blahaj.zone
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      6 hours ago

      Learn rust for game dev, develop the game in rust, and then brag about how your game is written 100% in rust (nerds will be extremely impressed, for maximum clout release it under GPL V3 with native Linux support).

    • Human@lemmy.dbzer0.com
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      7 hours ago

      I would start (if you havent already) with an introduction to CS. You can take CS50 for free online - https://cs50.harvard.edu/x/2025/.

      I dont think they cover much C# (I took the 2020 course and they didnt) but they do introduce you to C, C++, Python, html, etc. They provide github codespaces available for anyone for free, so you can complete the weekly labs and problem sets offered in the course. It really is a good jumping off point.

    • rmuk@feddit.uk
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      6 hours ago

      Be sure to regularly defrag your C: drive or things might slow down.