Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
HZD has genuinely some of the best storytelling and worldbuilding in gaming, but the kicker is that you have to play about half the game to get to it and it’s all told in flashback because the actual interesting stuff is what happened to get to this point rather than what’s happening now.
If blasting bits off knockoff Zoids isn’t doing it for you, then you’re going to run out of steam before getting to it.
100% this. I almost dropped it because it took half of the main quest line to do anything interesting. But once I got there I was enamored. My friend and I just played through the game for the first time and we both had the same opinion: the story of what is currently happening is boring. The story of what happened in the past to get to this point is amazing. They did a bad job of making me care about the present day characters.