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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • FYI I never said that the strike had failed or anything to that effect, I just said it was a bad move by union leadership to call off the pickets before the TA had been agreed on or even been given to members (which it hadn’t at the time I posted this). It’s also fair to critique union leadership if they’re putting forward tactics that are weak. Weak tactics and bad leadership play into the boss’ hands far more than critique.

    However, all of that said, now that the details of the TA are out, it does seem to be a really solid deal and WGA members should absolutely be celebrating. This was a hell of a fight and they’ve earned it.



  • Seems like the largest criticisms are that the Bloodborne inspiration is a little too obvious/heavy-handed and the usual discourse around soulsbonre difficulty, both of which can very much be positives depending on personal preference. Personally I’m very down for some spiritual successors since Sony hasn’t been doing anything with Bloodborne, and the difficulty was perfect for me in the demo (and I have to give them credit for putting out a comprehensive 2+ hour demo, that was a real breath of fresh air). Glad it seems like they pretty much hit the mark on what they were going for.


  • Capitalism defines success as profits increasing at an ever-increasing rate. During the height of the pandemic, tech companies tended to fare better than other industries because they were better able to handle the switch to remote work (among other things). This wasn’t lost on investors, who smelled money in the water, and went all in on tech. Like, seriously, colossal amounts of money, and they expect returns on those investments. Problem is, we’ve hit the point where the easy profit sources for these companies have more or less dried up, and now they’re having to squeeze whatever they can out. This is why we’ve seen massive layoffs, quick money making schemes, and things like this that will be disastrous in the long run, but stand to make some short-term profits.

    It’s a boneheaded move, but when all you care about is pleasing the investors right now, it’s the logical way to operate.






  • Never assume the courts are going to side with the workers. Not to be overly cynical but legal processes take lots of time and money even in the best cases, which corporations are going to have more of ten times out of ten. And that’s assuming the rulings will be fair.

    Having this option isn’t bad, but the best, most consistent way to actually win victories is with strong, worker-led union campaigns with strong demands and escalating tactics that engage the workers and don’t back down in the face of union busting.


  • AClassyGentleman@lemmy.worldtoSteam@lemmy.ml*Permanently Deleted*
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    1 year ago

    Full disclaimer: I fell off Overwatch years ago, so this is just stuff I’ve picked up reading general game news, so I’m sure others will be more in-tune with what’s up but here’s an overview, at least:

    So first off OW2 as a thing was always kind of bizarre. When it was a battle(dot)net exclusive, it was free if you owned 1, and straight-up automatically replaced OW1 in your library. It behaved like an update would for any other game, and that’s because it kinda just was a big update to the game. Naturally there’s some back and forth about if the gameplay changes are good or not, but the big issue is monetization.

    So, when OW1 came out, they explicitly said that all content updates (basically things other than skins) would be free, including new characters, maps, etc. However, since OW2 was a “new” game, there was no risk of legal issues around false advertising if they were to start charging for new characters, which is exactly what they did. New characters now had to be unlocked via the battle pass (or purchased individually, I assume) in order to be playable, which obviously rubbed a lot of people the wrong way. (I vaguely remember this maybe being walked back to some degree after backlash, but I’m not sure one way or the other).

    And all of this comes as Activision/Blizzard is going through a genuinely horrific series of scandals around workplace conditions. Like, there’s genuinely too much to list here but famously, one of the OW characters was renamed since he was originally named after an employee who turned out to be a huge sexual abuser. There’s report after report coming out on an almost daily basis, and it’s abundantly clear that management (including infamous shitbag CEO Bobby Kotik) are intentionally trying to cover things up. Genuinely mind-boggling. At this point, it also becomes abundantly clear that ActiBlizz management is using OW as a distraction from the negative press they’re getting, regularly announcing new updates or “progressive” (big air quotes due to the extreme cynical corporate nature) character details within hours of major scandals breaking.

    So you’ve got all that on top of the usual toxicity that tends to form around competitive games if left unchecked. It’s kind of a mess.


  • Alright as someone who has seen this happen… Don’t. Fist off, if the employee doesn’t already know what the benefits of a union are and how to go about organizing one, this does nothing to change that. Second, it puts them in a dangerous position with management. Obviously, any good Union drive should be fully prepared for union busting tactics, but ideally you want to keep that shit secret from management for as long as possible. And imagine how frustrated you’d be if a customer pulling a stunt like this got you fired.

    Instead what you want to do is talk to your family, friends, and coworkers about what a union can do for them and talk about how to effectively organize a union drive. Make sure that shit is led by the workers, and puts forward strong demands and escalating tactics. They should also absolutely get community support, but in organized, meaningful ways - think things like mailing lists to get the word out about rallies, boycotts, etc.

    Unions are hell of a tool and they should be organized in the most effective possible ways.