Assuming the equipment was also saved so you could still play the games, and every game in existence you don’t mention gets permanently destroyed, and no new games are ever to be made.
Inspired by a video by OutsideXbox from a few years ago, I thought it would be a fun idea to see what this community would choose. You can choose to be selfish and pick games you personally want to always play, or try to figure out what games would be best chosen for humanity to save for whatever reason. I’d also love to hear why you chose your games. Do they have a special meaning to you? I want to hear your stories.
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Minecraft (A comfortable home away from home).
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Wii Sports (The one video game literally made for everyone).
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Bioshock (I may not play it again myself, but everyone should experience “Would you kindly” at least once in their lives).
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PlayStation Dreams (This one is kinda like wishing for infinite wishes).
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Bomberman Ultra (A stupidly fun couch-play game that my entire family has played together for more than 10+ years now. I have never NOT smiled when booting up this silly game).
And then the games I’d forever regret not saving for myself: SuperGlob (Arcade), Tempest (Arcade), Uncharted 4, Bayonetta, StarCraft, Resident Evil 4, Portal and Heavy Rain (A brutal punch in the gut that I loved dearly but never want to play again).
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TitanFall 2: Its the Portal 2 engine, but better. Also runs on almost anything these days, looks good, could easily be a basis for a ton of different kind of multiplayer shooters via modding. You could basically rebuild any Source game/mod between 2000 and 2015 ish in it.
Deus Ex (the original): Lower fidelity but that means it can run on more things, is also highly moddable, also has a working multiplayer framework that it’s had since almost day one that I guess everyone forgot about, could also be modded into nearly anything, including lower fidelity than TF|2 multiplayer games of basically any kind.
VintageStory: Minecraft, but better. Also highly moddable. Also networkable.
Fallout Online (2/3): Assuming the likely near apocalyptic setting accompanying this hypothetical, we’re gonna want a 2.5D turn based tactics platform, FOnline is highly detailed and highly moddable, and is networked. You could also basically rebuild nearly any 2D JRPG in this, yes, even Pokemon, if you can handle 2.5D isometric sprites.
(I was originally going to say either Xenonauts 1 or 2, but then realized you could basically build X1 or X2 in Fallout Online, and FOnline is already networked.)
No Mans Sky: Beyond being essentially the most advanced procedural generation game that I am aware of, in breadth and depth, you’re going to want to have all that code to be able to decompile parts of it and thus be able to rebuild other or new digital worlds with it.
I reject the concept that no new games will ever be built.
I’ve been using and making mods since the 90s.
There will be new games, apocalypse be damned.
Also, as much as I love some Bethesda games, their engine is a heap of broken garbage.
Rebuild FONV or Skyrim in TF|2 or Deus Ex instead.
They are entirely capable of being modded into that.
FF7 (original) FF8 Fallout NV Crusader Kings 2 (with dlc and mods) Rimworld (with mods)
- Half-life 2 (Garry’s mod)
- Quake 2 (plenty of mods)
- Desert Bus (Penn and teller’s smoke and mirrors)
- Luanti (Open source Minecraft)
- Turtle WoW (So I can quest in vanilla’ish)
It’s crazy that there’s still nothing that comes close to Garry’s Mod.
I’m just saving Planescape: Torment 5 times.
- My modded GTA SA
- Minecraft
- Jazz Jackrabbit 2
- Beamng
- For christmas: Santaclaus in trouble again.
If an .GameImage can be considered one game, I would have chosen those. On Linux you can create a single one-click package containing multiple games. Made a couple of those you see 😁
Superman for the N64, E.T. for Atari, Plumbers Don’t Wear Ties, Desert Bus and Big Rigs: Over the Road Racing
X-Com, Smash Brothers, Halo, Civilization, StarCraft
Minecraft
Terraria
The game i am working on that will definitely release
Maybe celeste?
Maybe vivid/stasis? I play like 6 games in totalIt would take me long to decide which 2 of those not to preserve (probably the non-replayables):
Dead Cells
Hollow Knight
Hades
Dredge
SOMA
Witness
Outer Wilds
- Chrono Trigger - It’s pretty much the perfect RPG: great story, cool art, replayable, not too long or grindy.
- Earthbound - I admit I have a lot of nostalgia for this one, but it’s still a game I’ve replayed at least a half-dozen times.
- Final Fantasy Tactics - Fantastic story, plenty of character customization, and some extremely broken builds if you know what you’re doing. Also, did I mention the story?
- Castlevania: Symphony of the Night - THE metroidvania. Great gameplay, soundtrack, and visuals.
- Hollow Knight - Fun to play, difficult to master. Has a lot of charm and plenty of secrets to discover.
There are plenty of other games I would love to throw on the list, but some would require a ton of mods or just didn’t quite make the cut for me.
- Doom (1993): Arguably the best game ever made especially with mods, essentially created the FPS genre.
- Half Life 2 (and its episodes considering they’re now all one game): One of the best games ever, revolutionized physics and story telling.
- Halo MCC: Some of the greatest games ever made and truly represents an era of gaming long gone, doesn’t mean a lot to me but it means a lot to a lot of people.
- Fallout NV: Arguably the best FPS RPG, amazing dialog choices and overall amazing story. The atmosphere is incredible and so are the factions.
- F-Zero GX: One of the greatest games Nintendo ever made, it truly captures the arcade feel in a way very few other games have. Just intense racing that feels amazing, good gameplay and great controls.
F-Zero GX is the goat, but nintendo didn’t make it! It’s actually made by Sega’s AV (amusement vision) team, now known as ryu ga gotoku studio
Yeah ik, thats what makes it the best Nintendo game. The fact that Nintendo had nothing to do with it :3
- Chrono Trigger
- Castlevania: Symphony of the Night
- Pokémon Red
- Stardew Valley
Think I’m good with those 4.
Throw in Math Blaster so I can pretend to value humanity or something.
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Not sure about 5,
but grim fandango should be one of them.
Skewed towards my taste in gaming, but still trying to think about humanity:
- UNDERTALE. My favorite videogame OAT, amazing storytelling, characters and soundtrack. This is my least replayable pick, but one that I would not want to lose
- The Binding of Isaac. Contender for the best Rougelike ever made, with an absurd level of replayability and great modding community
- Minecraft. Even though i don’t care about Minecraft that much, the things that this game has accomplished is crazy. I would not want to lose Redstone or the amazing modding community it has. Tons of ways to play and, it’s the most purchased game in history, I think it’s worth perserving.
- Geometry Dash. I would not want to leave the “rithym game” (debatable) community with nothing. GD is also a game I’m super in love with. The community is great and at this point it’s close to being its own gaming engine, so I think it fits here.
- Skyrim. This game I haven’t played ever, but I know what it means to a lot of people. Considering the rest of my cartoony and slightly niche picks, I think having one, extremely moddable medieval single player helps to have variety.











